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Special Ops PaintballTippmann Sports LLC
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 Dear Paintball Subscriber, "501 Rangers"



We at Tippmann are amazed at the number of posts and online discussions regarding the pistol we will be launching soon. Recently, an unauthorized photo was taken and then distributed on the web. We have asked a number of web sites to take down the prototype photo because of the poor image quality. As a T-Mail user, we are showing you for the first time a new shot of the pistol which is closer to how the final production version will look. But, please bear in mind this is still a prototype.
As a quick update to the pistol design, notice that the CO2 cartridge is located just beneath the barrel. It is not part of the magazine. This helps improve air efficiency, reduces the size of the grip and allows us to provide additional magazines at a great value. When completed, our pistol will have its own unique look and set a new standard for the pistol category in performance and reliability.
Unfortunately, the launch has been delayed for a few months, but we want to thank you for your continued patience – we believe the TPX Pistol will be well worth the wait.

Latest News

NEW Paintball Slingshot

This RAP4 paintball sling is perfect for stealth play, just load a ball in-pull back and let go-watch the paintball fly and splat on the target. This paintball slingshot is ideal as backup when your marker is out of air.

Latest News



Tippmann Cyclone Feed Metal Upgrade Kit (98, A5, and X7)The NEW Tippmann cyclone feed upgrade parts allow the cyclone feed to load faster and put out balls like never before. The combination of these parts will turn your maker into the ultimate war machine. The Tippmann Cyclone Feed Metal Upgrade Kit is Teflon coated aluminum internals that replaces the stock plastic internals of the Tippmann
Cyclone feed. This upgrade kit provide the higher performing internals for the cyclone feed to allow the loader to keep up with the marker when shooting full auto. The upgrade kit is designed for faster, smoother and more durable parts needed for feeding upward of 30+ balls per second and continue to delivery paintball into the chamber under extreme fast and furious shooting.
Tippmann Cyclone Feed Soft Paddles (98, A5, and X7)This Tippmann Cyclone Feed Soft Paddle is designed to assist the paintball into the firing chamber with grace. Made to be soft and flexible, the Tippmann Cyclone Feed Soft Paddles keep the ball flowing into the chamber without compromising the paintball shell integrity to prevent breaking, chopping and cutting.
Tippmann Cyclone Feed Piston Rod (98, A5, and X7)The Tippmann Cyclone Feed Piston Rod is designed with the brass bushing, it is made to increase its performance and durability. The Tippmann Cyclone Feed Piston Rod is designed to work in conjunction with the Tippmann Quick Exhaust Piston Housing, and Soft Paddles. .
Tippmann Cyclone Feed Quick Exhaust Piston Housing Upgrade (A5, 98, X7)
Tippmann Cyclone Feed Quick Exhaust Piston Housing is designed to rapidly vent the blast of air to help the loader respond time. This will improve the loader performance by increasing speed and efficiency for more rapid trigger cycling.
Tippmann Venturi Star Aluminum Bolt (A5, 98, X7 and others)

This is one of the best upgrade for your Tippmann marker to increase the durability and reliability. This aluminum bolt replaces the plastic bolt that comes with your Tippmann marker, it will help your marker increase performance with smooth action. The bolt is made out of aluminum and it will outlast Tippmann marker.

 

 

Razorback
by Jordan F. Ricks on Nov 02, 2004

Razorback Paintball Tank

Ever wanted to be a paintball god? After ten minutes behind the guns of the Razorback, you’ll start believing you are.

Built on the chassis of an Israeli fast-attack vehicle, the Razorback makes paintballers run like the devil himself was coming.

With a 5000-round hopper and twin Tippmann A-5 Double Trouble Gatlins, the Razorback cruises at the eye of a hurricane of paintballs. The turret-mounted Double-Ts crank out 30 rounds per second of pure, roaring, paintball mayhem. With each crank of the guns, the gunner rips out eight shots. The point of aim of the guns converges at about 30 feet. Pity the paintballer that stands in its path.

The Razorback gunner swivels three hundred and 60 degrees with fully articulating guns. He can engage a threat from any direction, at any time. Behind his wall of paintball mesh, he is impervious to return fire.

Inside the turret, the gunner has access to another 2,400 paintballs stored in pods around the inside of the waist of the turret housing. If he burns through his 5,000-round hopper, the gunner can shovel more paint from his backup supply. Also, in the utility cabinets that straddle the turret, the Razorback carries another six cases of paint. All in all, the Razorback hauls over 19,000 rounds onto the field.

Check out the interactive version (requires flash) Putting the "power" into "firepower" are two full-size 60 cubic foot scuba tanks mounted to the hood. These monster tanks feed plentiful air to all guns and launchers, as well as provide a mobile fill station for the SpecOps team when they’re on-field.

But, the main gunner isn’t the Razorback’s only sting. The side gunner blasts away from a forward and side port. He powers his gun with a remote air attachment that feeds directly off of the scuba tanks. The driver can dive into the action, too, when it really starts hitting the fan. With his own forward and side port, the Tank Commander can hammer away with his sidearm.

Inside the main cockpit, the Razorback carries anti-armor weaponry, as well. A JCS MKX launcher hangs from the ceiling, ready to bust out some whoop ass whenever another tank wanders too close.

If a good paintballer can talk a lot of smack, how much smack would a paintball god talk? In answer to this question of the ages, the Razorback packs a loudspeaker/music system that takes smack-talk to a fine art. Blasting from twin amplified 30 watt speakers, anyone within reach of the microphone can razz the tank’s victims with stinging smack or sooth their wounds with tender apologies. "Oh, poor little rabbits. We didn’t mean to own your ass like that. . ." Or, if you want to bring the smacJCS Alias MKX Scenario Launcherktalk all the way home, you can crank up some psy-ops tunes from the 40 gig iPod. Let them know they’re about to get spanked by cranking some Flight of the Valkyries (from Apocalypse Now) or bust their egos with some Aerosmith, Dude Looks Like a Lady.

With all this firepower and attitude, it just wouldn’t be fair if the Razorback couldn’t be killed. Some scenario games require kill switches and kill zones on tanks and others allow tanks to be invincible. Regardless of the field rules, the Razorback honors any kill shots from rockets on it’s kill zone or paintball hits on it’s kill switch. The kill switch can be found on the front passenger fender, marked by an orange bulls eye. If you can put a paintball into the two inch hole (without getting owned first,) the horn will blare and the tank will be dead. Also, if you’re a tank hunter (damn you,) and you can fire a rocket into the two-foot by two-foot squares located on each side of the Razorback, you get yourself a tank kill.

When its time for tanks to duel, the Double-trouble Gatlins are replaced with twin JCS MKX launchers in the turret. With the cabin-mounted JCS rocket still available, that gives the Razorback three guns to deal damage to other tanks. With turn-on-a-dime maneuverability and triple-rocket firepower, the Razorback dominated the 2004 Oklahoma D-Day Tank-on-Tank battle.



Here’s the real beauty of the Razorback: it’s not just for Team SpecOps. Every time the Razorback visits an event, the Special Ops raffles off tours-of-duty in the main gunner and side gunner positions. Every Special Ops Brigade member and new signup at the event is entered into a raffle for these free-paint, free-air missions. Show up, sign up and you’ll get a chance to rage the field like a paintball god.

 

 

 

 

 

 

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